pub type GitItems = GitObjects<GitItem, SavedItem>;
A List of loose area items in either of its two forms.
List
pub enum GitItems { Static(Vec<GitItem>), Saved(Vec<SavedItem>), }
UseTemplates = 1: sparse placements referencing blueprints.
UseTemplates = 1
UseTemplates = 0: full snapshots, as a savegame stores them.
UseTemplates = 0