Audio Formats
KOTOR handles audio via specialized implementations of the Miles Sound System, utilizing specific prefix wrappers for streaming dialogue, sound effects, and lip-syncing animations.
Implementation Blueprints
| Specification | Core Focus |
|---|---|
| WAV (Waveform Audio) | Modified audio streams typically utilizing a proprietary Miles Sound System prefix wrapper. |
| LIP (Lip Synching) | Timed phonetic animation sequence data mapped explicitly to character speech tracks. |
| SSF (Sound Set File) | Mapping configuration assigning specific audio events to standard creature interaction triggers (e.g., attacking or dying). |