Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

Audio Formats

KOTOR handles audio via specialized implementations of the Miles Sound System, utilizing specific prefix wrappers for streaming dialogue, sound effects, and lip-syncing animations.


Implementation Blueprints

SpecificationCore Focus
WAV (Waveform Audio)Modified audio streams typically utilizing a proprietary Miles Sound System prefix wrapper.
LIP (Lip Synching)Timed phonetic animation sequence data mapped explicitly to character speech tracks.
SSF (Sound Set File)Mapping configuration assigning specific audio events to standard creature interaction triggers (e.g., attacking or dying).