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AreMiniGameBullet

Struct AreMiniGameBullet 

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pub struct AreMiniGameBullet {
    pub damage: u32,
    pub lifespan: f32,
    pub rate_of_fire: f32,
    pub speed: f32,
    pub target_type: u32,
    pub bullet_model: ResRef,
    pub collision_sound: ResRef,
}
Expand description

The ballistics of one gun bank (Bullet).

The first five fields are a presence-gated chain: each read reports whether the file supplied the field, and that gates whether the next one is attempted at all. If any is genuinely absent the chain truncates and the bank is never created, so there is no such thing as a partial bank built from defaults. Bullet_Model and Collision_Sound are read unconditionally once the chain completes.

The view models all seven as plain fields rather than making the chain visible in the type. A file missing one of the five is malformed, and saying so is a diagnostic’s job: the schema marks them required and lint reports the dropped bank. Seven Options would push that judgement onto every caller that only wanted to read a rate of fire.

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§damage: u32

Damage per hit (Damage).

§lifespan: f32

Seconds before the bullet expires (Lifespan).

§rate_of_fire: f32

Seconds between shots (Rate_Of_Fire).

§speed: f32

Travel speed (Speed).

§target_type: u32

What the bank is allowed to shoot at (Target_Type).

§bullet_model: ResRef

Bullet model resref (Bullet_Model).

§collision_sound: ResRef

Sound played on impact (Collision_Sound).

Trait Implementations§

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impl Clone for AreMiniGameBullet

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fn clone(&self) -> AreMiniGameBullet

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AreMiniGameBullet

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AreMiniGameBullet

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fn default() -> AreMiniGameBullet

Returns the “default value” for a type. Read more
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impl PartialEq for AreMiniGameBullet

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fn eq(&self, other: &AreMiniGameBullet) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AreMiniGameBullet

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Az for T

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

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fn cast_from(src: Src) -> Dst

Casts the value.
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impl<T> CheckedAs for T

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fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
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impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

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fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
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impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

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fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
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fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
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impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

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fn saturating_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> StrictAs for T

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fn strict_as<Dst>(self) -> Dst
where T: StrictCast<Dst>,

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impl<Src, Dst> StrictCastFrom<Src> for Dst
where Src: StrictCast<Dst>,

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fn strict_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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where T: UnwrappedCast<Dst>,

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impl<T> WrappingAs for T

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fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
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impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

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fn wrapping_cast_from(src: Src) -> Dst

Casts the value.