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AreMiniGameEnemy

Struct AreMiniGameEnemy 

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pub struct AreMiniGameEnemy {
    pub vehicle: AreMiniGameVehicle,
    pub trigger: u8,
}
Expand description

Typed view over one enemy entry in MiniGame.Enemies.

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§vehicle: AreMiniGameVehicle

The vehicle fields shared with the player.

§trigger: u8

Enemy-only flag (Trigger), default 0.

The one field an enemy reads beyond the shared base. Unlike the carry-over fields there, the default is applied unconditionally: the read’s presence flag is never inspected, so an absent Trigger lands as 0 exactly as if the file had written one.

Kept as the byte the file holds rather than narrowed to a bool, even though vanilla only ever writes 0 or 1 and the module models its other byte flags as bool. The spec records the type and the default and says nothing about the value being interpreted as a flag, so narrowing would turn a 2 into a 1 on write on the strength of a guess about the name. The range vanilla happens to use is evidence about vanilla’s content, not about the field’s domain.

The inconsistency with this module’s six bool fields runs the other way from how it looks, and it is deliberate. DoBumping, UseInertia, CameraRotate, RotatingModel, FlipAxisX and FlipAxisY appear nowhere in the minigame or ARE specs: they predate the audit that covered this subsystem, so each is a bool on the strength of its name alone. Trigger is the one with a traced read. Do not “fix” it to match them.

Left as is rather than widened, because a corpus round-trip reports no changed values across ARE, which means no vanilla file carries a value outside 0/1 in any of the six. The narrowing is lossless against real content and latent rather than live, so this is a note and a cheap future audit question, not a defect.

Trait Implementations§

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impl Clone for AreMiniGameEnemy

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fn clone(&self) -> AreMiniGameEnemy

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AreMiniGameEnemy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for AreMiniGameEnemy

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fn default() -> AreMiniGameEnemy

Returns the “default value” for a type. Read more
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impl PartialEq for AreMiniGameEnemy

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fn eq(&self, other: &AreMiniGameEnemy) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AreMiniGameEnemy

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Az for T

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

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fn cast_from(src: Src) -> Dst

Casts the value.
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impl<T> CheckedAs for T

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fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
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impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

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fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> OverflowingAs for T

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fn overflowing_as<Dst>(self) -> (Dst, bool)
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Casts the value.
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impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

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fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
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fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
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impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

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fn saturating_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> StrictAs for T

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fn strict_as<Dst>(self) -> Dst
where T: StrictCast<Dst>,

Casts the value.
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impl<Src, Dst> StrictCastFrom<Src> for Dst
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fn strict_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> UnwrappedAs for T

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fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
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where Src: UnwrappedCast<Dst>,

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fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> WrappingAs for T

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fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
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impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

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fn wrapping_cast_from(src: Src) -> Dst

Casts the value.