pub struct AreMiniGamePlayer {
pub models: Vec<AreMiniGameModel>,
pub track: ResRef,
pub camera: ResRef,
pub camera_rotate: bool,
pub mouse: AreMiniGameMouse,
pub enemies: Vec<AreMiniGameEnemy>,
pub obstacles: Vec<AreMiniGameObstacle>,
}Expand description
Typed view over the MiniGame.Player sub-struct.
Fields§
§models: Vec<AreMiniGameModel>Player model list (Models).
track: ResRefTrack resref (Track).
camera: ResRefCamera resref (Camera) - only used for turret type (type 2).
camera_rotate: boolCamera rotation flag (CameraRotate).
mouse: AreMiniGameMouseMouse axis settings (Mouse).
enemies: Vec<AreMiniGameEnemy>Enemy list (Enemies).
obstacles: Vec<AreMiniGameObstacle>Obstacle list (Obstacles).
Trait Implementations§
Source§impl Clone for AreMiniGamePlayer
impl Clone for AreMiniGamePlayer
Source§fn clone(&self) -> AreMiniGamePlayer
fn clone(&self) -> AreMiniGamePlayer
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AreMiniGamePlayer
impl Debug for AreMiniGamePlayer
Source§impl Default for AreMiniGamePlayer
impl Default for AreMiniGamePlayer
Source§fn default() -> AreMiniGamePlayer
fn default() -> AreMiniGamePlayer
Returns the “default value” for a type. Read more
Source§impl PartialEq for AreMiniGamePlayer
impl PartialEq for AreMiniGamePlayer
impl StructuralPartialEq for AreMiniGamePlayer
Auto Trait Implementations§
impl Freeze for AreMiniGamePlayer
impl RefUnwindSafe for AreMiniGamePlayer
impl Send for AreMiniGamePlayer
impl Sync for AreMiniGamePlayer
impl Unpin for AreMiniGamePlayer
impl UnwindSafe for AreMiniGamePlayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<T> CheckedAs for T
Source§fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
fn checked_as<Dst>(self) -> Option<Dst>where
T: CheckedCast<Dst>,
Casts the value.
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Src: CheckedCast<Dst>,
impl<Src, Dst> CheckedCastFrom<Src> for Dstwhere
Src: CheckedCast<Dst>,
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Casts the value.
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T: Clone,
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Casts the value.
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