pub struct AreRoom {
pub room_name: String,
pub ambient_scale: f32,
pub env_audio: i32,
pub force_rating: i32,
pub disable_weather: bool,
pub part_sounds: Vec<ArePartSound>,
}Expand description
Typed view over one ARE room entry in the Rooms list.
Fields§
§room_name: StringRoom name (RoomName).
ambient_scale: f32Ambient scale (AmbientScale).
env_audio: i32Environment audio ID (EnvAudio).
force_rating: i32Force-rating value (ForceRating, K2).
disable_weather: boolWeather-disable flag (DisableWeather, K2).
part_sounds: Vec<ArePartSound>Per-room part sound definitions (PartSounds list).
Trait Implementations§
impl StructuralPartialEq for AreRoom
Auto Trait Implementations§
impl Freeze for AreRoom
impl RefUnwindSafe for AreRoom
impl Send for AreRoom
impl Sync for AreRoom
impl Unpin for AreRoom
impl UnwindSafe for AreRoom
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