Expand description
Creature placements in a GIT.
Structs§
- GitCreature
- A creature instance placed in the area (struct type 4).
- GitCreature
Common - The part of a
creatureentry that is what every creature entry carries, whichever form it takes. - Saved
Class - One entry of a saved creature’s
ClassList. - Saved
Creature - A creature as stored inside a save game’s module
GIT. - Saved
Feat Entry - One
FeatListelement of a saved creature. - Saved
Known Power - One
KnownList0element, declared only to give the entry its schema. - Saved
Skill Rank - One
SkillListelement of a saved creature, parting from UTC’s for the same reason as the feat entry. - Saved
Spells PerDay - One
SpellsPerDayListelement, declared only to give the entry its schema.