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Module creature

Module creature 

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Creature placements in a GIT.

Structs§

GitCreature
A creature instance placed in the area (struct type 4).
GitCreatureCommon
The part of a creature entry that is what every creature entry carries, whichever form it takes.
SavedClass
One entry of a saved creature’s ClassList.
SavedCreature
A creature as stored inside a save game’s module GIT.
SavedFeatEntry
One FeatList element of a saved creature.
SavedKnownPower
One KnownList0 element, declared only to give the entry its schema.
SavedSkillRank
One SkillList element of a saved creature, parting from UTC’s for the same reason as the feat entry.
SavedSpellsPerDay
One SpellsPerDayList element, declared only to give the entry its schema.