pub struct SavedSkillRank { /* private fields */ }Expand description
One SkillList element of a saved creature, parting from UTC’s for the
same reason as the feat entry.
Implementations§
Source§impl SavedSkillRank
impl SavedSkillRank
Sourcepub const PARTS: &'static [&'static [Field]]
pub const PARTS: &'static [&'static [Field]]
This type’s schema in parts, which is what a container holding it references.
Own fields first, then one part per flattened child in the order they are declared.
Sourcepub fn read_declared(root: &GffStruct) -> Self
pub fn read_declared(root: &GffStruct) -> Self
Reads every declared field off root.
Absent fields take the entry’s own answer, so a fallback is derived from the declaration rather than restated beside it.
A field declaring a hand-written read is left at that answer for the view to overwrite.
Sourcepub fn write_declared(&self, root: &mut GffStruct)
pub fn write_declared(&self, root: &mut GffStruct)
Writes every declared field onto root, leaving out the ones
their entry says the engine’s own writer leaves out.
A field declaring a hand-written write is not touched here.
Sourcepub fn read_element(structure: &GffStruct) -> Self
pub fn read_element(structure: &GffStruct) -> Self
Reads one element of a list of this type.
Sourcepub fn write_element(&self, structure: &mut GffStruct)
pub fn write_element(&self, structure: &mut GffStruct)
Writes one element of a list of this type.
Trait Implementations§
Source§impl Clone for SavedSkillRank
impl Clone for SavedSkillRank
Source§fn clone(&self) -> SavedSkillRank
fn clone(&self) -> SavedSkillRank
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for SavedSkillRank
impl Debug for SavedSkillRank
Source§impl Default for SavedSkillRank
impl Default for SavedSkillRank
Source§impl HasSchema for SavedSkillRank
impl HasSchema for SavedSkillRank
Source§impl PartialEq for SavedSkillRank
impl PartialEq for SavedSkillRank
Source§fn eq(&self, other: &SavedSkillRank) -> bool
fn eq(&self, other: &SavedSkillRank) -> bool
self and other values to be equal, and is used by ==.