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SavedTrigger

Struct SavedTrigger 

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pub struct SavedTrigger {
Show 36 fields pub tag: String, pub object_id: ObjectId, pub creator_id: u32, pub trigger_type: i32, pub localized_name: GffLocalizedString, pub portrait: SavedPortrait, pub faction: u32, pub cursor: u8, pub highlight_height: f32, pub commandable: bool, pub set_by_player_party: bool, pub x_position: f32, pub y_position: f32, pub z_position: f32, pub x_orientation: f32, pub y_orientation: f32, pub z_orientation: f32, pub geometry: Vec<GitTriggerPoint>, pub linked_to: String, pub linked_to_flags: u8, pub linked_to_module: ResRef, pub transition_destin: GffLocalizedString, pub load_screen_id: u16, pub key_name: String, pub auto_remove_key: bool, pub trap_detectable: bool, pub trap_disarmable: bool, pub trap_one_shot: bool, pub trap_type: u8, pub on_click: ResRef, pub on_disarm: ResRef, pub on_trap_triggered: ResRef, pub script_heartbeat: ResRef, pub script_on_enter: ResRef, pub script_on_exit: ResRef, pub script_user_define: ResRef,
}
Expand description

A trigger as stored inside a save game’s module GIT.

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§tag: String

Object tag (Tag).

§object_id: ObjectId

Runtime object id (ObjectId).

§creator_id: u32

Object that created this trigger at runtime (CreatorId).

§trigger_type: i32

Trigger kind (Type): generic, area transition, or trap.

§localized_name: GffLocalizedString

Displayed name (LocalizedName).

§portrait: SavedPortrait

Portrait, in whichever of its two forms the object uses.

§faction: u32

Faction id (Faction).

§cursor: u8

Cursor shown over the trigger (Cursor).

§highlight_height: f32

Highlight rendering height (HighlightHeight).

§commandable: bool

Accepts scripted commands (Commandable).

§set_by_player_party: bool

Placed by the player party at runtime (SetByPlayerParty).

§x_position: f32

World X position (XPosition).

§y_position: f32

World Y position (YPosition).

§z_position: f32

World Z position (ZPosition).

§x_orientation: f32

Facing X component (XOrientation).

§y_orientation: f32

Facing Y component (YOrientation).

§z_orientation: f32

Facing Z component (ZOrientation).

§geometry: Vec<GitTriggerPoint>

Polygon defining the trigger area (Geometry).

§linked_to: String

Area transition target tag (LinkedTo).

§linked_to_flags: u8

Transition kind (LinkedToFlags).

§linked_to_module: ResRef

Target module for a cross-module transition (LinkedToModule).

§transition_destin: GffLocalizedString

Transition tooltip text (TransitionDestin).

§load_screen_id: u16

Load screen shown across the transition (LoadScreenID).

§key_name: String

Key tag that disarms this trigger (KeyName).

§auto_remove_key: bool

Consume the key on use (AutoRemoveKey).

§trap_detectable: bool

Trap can be spotted (TrapDetectable).

§trap_disarmable: bool

Trap can be disarmed (TrapDisarmable).

§trap_one_shot: bool

Trap fires once and is spent (TrapOneShot).

§trap_type: u8

Trap row (TrapType).

§on_click: ResRef

OnClick.

§on_disarm: ResRef

OnDisarm.

§on_trap_triggered: ResRef

OnTrapTriggered.

§script_heartbeat: ResRef

ScriptHeartbeat.

§script_on_enter: ResRef

ScriptOnEnter.

§script_on_exit: ResRef

ScriptOnExit.

§script_user_define: ResRef

ScriptUserDefine.

Implementations§

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impl SavedTrigger

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pub fn new() -> Self

Creates an empty saved trigger.

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pub fn from_struct(structure: &GffStruct) -> Self

Reads one saved TriggerList element.

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pub fn to_struct(&self, index: usize) -> GffStruct

Writes this trigger back into a TriggerList element.

Trait Implementations§

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impl Clone for SavedTrigger

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fn clone(&self) -> SavedTrigger

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SavedTrigger

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SavedTrigger

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fn default() -> SavedTrigger

Returns the “default value” for a type. Read more
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impl PartialEq for SavedTrigger

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fn eq(&self, other: &SavedTrigger) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for SavedTrigger

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Az for T

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

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fn cast_from(src: Src) -> Dst

Casts the value.
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impl<T> CheckedAs for T

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fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
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impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

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fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> OverflowingAs for T

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fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
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impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

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fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
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impl<T> SaturatingAs for T

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fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
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impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

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fn saturating_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> StrictAs for T

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fn strict_as<Dst>(self) -> Dst
where T: StrictCast<Dst>,

Casts the value.
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impl<Src, Dst> StrictCastFrom<Src> for Dst
where Src: StrictCast<Dst>,

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fn strict_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> UnwrappedAs for T

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fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
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where Src: UnwrappedCast<Dst>,

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fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> WrappingAs for T

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fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
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impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

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fn wrapping_cast_from(src: Src) -> Dst

Casts the value.