Utt

Struct Utt 

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pub struct Utt {
Show 35 fields pub template_resref: ResRef, pub tag: String, pub name: GffLocalizedString, pub comment: String, pub auto_remove_key: bool, pub faction_id: u32, pub cursor_id: u8, pub highlight_height: f32, pub key_name: String, pub type_id: i32, pub trap_detectable: bool, pub trap_detect_dc: u8, pub trap_disarmable: bool, pub trap_disarm_dc: u8, pub is_trap: bool, pub trap_one_shot: bool, pub trap_type: u8, pub on_disarm: ResRef, pub on_trap_triggered: ResRef, pub on_click: ResRef, pub on_heartbeat: ResRef, pub on_enter: ResRef, pub on_exit: ResRef, pub on_user_defined: ResRef, pub linked_to: String, pub linked_to_flags: u8, pub linked_to_module: ResRef, pub transition_destination: GffLocalizedString, pub party_required: bool, pub set_by_player_party: bool, pub portrait_id: u16, pub portrait: ResRef, pub loadscreen_id: u16, pub palette_id: u8, pub geometry: Vec<GitTriggerPoint>,
}
Expand description

Typed UTT model built from/to Gff data.

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§template_resref: ResRef

Trigger template resref (TemplateResRef).

§tag: String

Trigger tag (Tag).

§name: GffLocalizedString

Localized trigger name (LocalizedName).

§comment: String

Toolset comment (Comment).

§auto_remove_key: bool

Auto-remove-key flag (AutoRemoveKey).

§faction_id: u32

Faction identifier (Faction).

§cursor_id: u8

Cursor identifier (Cursor).

§highlight_height: f32

Highlight height (HighlightHeight).

§key_name: String

Key name (KeyName).

§type_id: i32

Trigger type id (Type).

§trap_detectable: bool

Trap-detectable flag (TrapDetectable).

§trap_detect_dc: u8

Trap detect DC (TrapDetectDC).

§trap_disarmable: bool

Trap-disarmable flag (TrapDisarmable).

§trap_disarm_dc: u8

Trap disarm DC (DisarmDC).

§is_trap: bool

Trap enabled flag (TrapFlag).

§trap_one_shot: bool

Trap one-shot flag (TrapOneShot).

§trap_type: u8

Trap type (TrapType).

§on_disarm: ResRef

On-disarm script (OnDisarm).

§on_trap_triggered: ResRef

On-trap-triggered script (OnTrapTriggered).

§on_click: ResRef

On-click script (OnClick).

§on_heartbeat: ResRef

On-heartbeat script (ScriptHeartbeat).

§on_enter: ResRef

On-enter script (ScriptOnEnter).

§on_exit: ResRef

On-exit script (ScriptOnExit).

§on_user_defined: ResRef

On-user-defined script (ScriptUserDefine).

§linked_to: String

Linked target tag (LinkedTo).

§linked_to_flags: u8

Linked target flags (LinkedToFlags).

§linked_to_module: ResRef

Linked target module resref (LinkedToModule).

§transition_destination: GffLocalizedString

Localized transition destination text (TransitionDestin).

§party_required: bool

Party-required flag (PartyRequired).

§set_by_player_party: bool

Set-by-player-party flag (SetByPlayerParty).

§portrait_id: u16

Portrait ID (PortraitId).

§portrait: ResRef

Portrait resref (Portrait).

§loadscreen_id: u16

Loadscreen ID (LoadScreenID).

§palette_id: u8

Palette ID (PaletteID).

§geometry: Vec<GitTriggerPoint>

Geometry polygon vertices (Geometry).

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impl Utt

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pub fn new() -> Self

Creates an empty UTT value.

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pub fn trap_settings(&self) -> TrapSettings

Returns trap-related settings as a shared typed block.

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pub fn set_trap_settings(&mut self, trap: TrapSettings)

Applies trap-related settings from a shared typed block.

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pub fn from_gff(gff: &Gff) -> Result<Self, UttError>

Builds typed UTT data from a parsed GFF container.

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pub fn to_gff(&self) -> Gff

Converts this typed UTT value into a GFF container.

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impl Clone for Utt

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fn clone(&self) -> Utt

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Utt

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Utt

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl GffSchema for Utt

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fn schema() -> &'static [FieldSchema]

Returns the root field schema for this GFF resource type.
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impl PartialEq for Utt

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fn eq(&self, other: &Utt) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Utt

Auto Trait Implementations§

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impl Freeze for Utt

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impl RefUnwindSafe for Utt

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impl Send for Utt

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impl Sync for Utt

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impl Unpin for Utt

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impl UnwindSafe for Utt

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Az for T

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fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

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fn cast_from(src: Src) -> Dst

Casts the value.
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impl<T> CheckedAs for T

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fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
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impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

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fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> OverflowingAs for T

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fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
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impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

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fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
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impl<T> SaturatingAs for T

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fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
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impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

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fn saturating_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> StrictAs for T

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fn strict_as<Dst>(self) -> Dst
where T: StrictCast<Dst>,

Casts the value.
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impl<Src, Dst> StrictCastFrom<Src> for Dst
where Src: StrictCast<Dst>,

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fn strict_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> UnwrappedAs for T

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fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
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impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

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fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
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impl<T> WrappingAs for T

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fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
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impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

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fn wrapping_cast_from(src: Src) -> Dst

Casts the value.